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## objimp
Class ObjImpScene

    java.lang.Object
      objimp.ObjImpScene

    public class ObjImpScene

extends java.lang.Object

Constructor Summary
`ObjImpScene(javax.media.opengl.GL gl)`
`ObjImpScene(processing.core.PApplet p)`

Method Summary
`void` | `addMesh(ObjImpMesh mesh)`
`void` | `draw()`
`void` | `draw(javax.media.opengl.GL gl)`
`ObjImpMesh` | `getMeshByIdx(int i)`
`ObjImpMesh` | `getMeshByName(java.lang.String name)`
`void` | `load(java.lang.String name)`
`void` | `load(java.lang.String name, float s)`
`void` | `load(java.lang.String name, float sx, float sy, float sz)`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### ObjImpScene

    public ObjImpScene(processing.core.PApplet p)

### ObjImpScene

    public ObjImpScene(javax.media.opengl.GL gl)

Method Detail

### load

    public void load(java.lang.String name)

### load

    public void load(java.lang.String name,
                     float s)

### load

    public void load(java.lang.String name,
                     float sx,
                     float sy,
                     float sz)

### addMesh

    public void addMesh(ObjImpMesh mesh)

### draw

    public void draw()

### draw

    public void draw(javax.media.opengl.GL gl)

### getMeshByIdx

    public ObjImpMesh getMeshByIdx(int i)

### getMeshByName

    public ObjImpMesh getMeshByName(java.lang.String name)

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