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## C

CA_VISIBLE - Static variable in class mri.v3ds.Face3ds
  Bitmask for Flags parameter.
camera(int) - Method in class mri.v3ds.Scene3ds
  Access a specific camera in the camera array.
Camera3ds - Class in mri.v3ds
  Camera object in a 3D vector animation.
Camera3ds() - Constructor for class mri.v3ds.Camera3ds
cameras() - Method in class mri.v3ds.Scene3ds
  Get number of cameras.
clear() - Method in class mri.v3ds.TextDecode3ds
  Clear all text.
color() - Method in class mri.v3ds.Light3ds
  Get light color.
Color3ds - Class in mri.v3ds
  Color definition.
Color3ds() - Constructor for class mri.v3ds.Color3ds
  Constructor, initialising the red, green and blue components.
Color3ds(float, float, float) - Constructor for class mri.v3ds.Color3ds
  Constructor, initialising the red, green and blue components.
computeNormals() - Method in class mri.V3dsScene
cone() - Method in class mri.v3ds.Light3ds
  Get light cone.
Continuity - Variable in class mri.v3ds.SplineKey3ds
  Spline Continuity parameter 1.0 (inverted corners) to -1.0 (box corners).
CYLINDRICAL_MAP - Static variable in class mri.v3ds.Mesh3ds
  Texture mapping was done using Cylindrical mapping.

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